Attention all veteran players! After five years in the trenches, Momomo GAL webmaster is finally spilling all the hard-earned secrets. Reborn Loli Island essentially lets you experience the ultimate thrill of a middle-aged man landing in loli paradise—the key is how to maximize that satisfaction. Many players get stuck circling options, with CG collection efficiency ridiculously low. This walkthrough breaks down all three routes into bite-sized pieces. Follow it, and you'll unlock all CGs in 3-4 hours, tripling your efficiency. Worried about getting lost? Missing CGs? Finishing without knowing what happened? After reading this, you'll have crystal-clear clarity. Stick to the end—the ultra-high-energy plot will blow your mind, delivering an unprecedented immersive experience that everyone who tries says is worth it.

1. Game's Core Appeal
2. Koyanagi True END Ultimate Route
3. Akamine END Dark Route
4. Hidden Tentacle Route
5. Must-Know Completion Tips
1. Game's Core Appeal
Reborn Loli Island is a game male players simply can't resist. A middle-aged protagonist stranded on an island filled with lolis of various personalities—happiness and X-happiness maxed out. It's standard visual novel dating sim gameplay: choices determine routes, and with the right picks, you can push three routes in one day. Visual quality is top-tier among similar works, with exclusive high-X scenes for each character ending and explosive CG quality. The key is three main routes that don't interfere with each other, unlockable in a single playthrough. Many new players randomly click options and get nothing after 30 days. Remember: option order directly determines whether you unlock the pure love route or the hardcore route—one wrong step leads to another.
2. Koyanagi True END Ultimate Route
This is the most-asked-about pure love main route with a super sweet ending. The first 10 days are fixed flow—day 11 is where it branches, so don't randomly click. Momomo personally tested this; it's 100% guaranteed to unlock the true ending.
Day 1: Koyanagi
Day 2: Uehara's Work → Detour → Park → Don't Forgive → Pain → 1 Whip
Day 3: Anger → Market → Shiori → Hope → Shame → Park
Day 4: Kosaru → Park → Shiori → Shame → Kosaru → Index Finger → Interesting
Day 5: Park → Park → Shiori → Gazing → Go Out → Shame → Kosaru → Medicine
Day 6: Park → Park → Shiori → Shame → Park → Make Her Blow
Day 7: Koyanagi
Day 8: Shiori → Park → Self-Introduction → Don't Expect
Day 9: Kosaru → Park → Shiori → Give Her Water → Kosaru
Day 10: Market → Give Up → Shiori → Kosaru
Day 11 starts Recollection—here's the key point:
Park → Park → Shiori → Small X (sensitive words processed) → Anal X (sensitive words processed) → Park 【Recollection START】
Day 12: Park → Shiori → Anal X → Park
Day 13: Shiori → Dirty → Park
Day 14: Park → Market → Tonight's Side Dish → Shiori → Gentle → Residence → Wait → Put in Pocket
Day 15: Shiori → Immediate Command → (1-1-1) → Residence → Give It to Her
Day 16: Park → Market → Shiori → Hurry → Below → Ravage → Park
Day 17: Park → Forcefully → Market → Shiori → Forgive Her → Park
Day 18: Residential Area → (2) → Shiori → Park
Day 19: Kosaru → Make Her Go Out → Shiori → OO → Park (OO=genitalia-related)
Day 20: Park → Challenge → (1-1-2-1) → Shiori → Long Whip → Binding → Park
Day 21: Park → Park → Shiori → Koyanagi → Park
Day 22: Kosaru → Kosaru → 2 → Shiori → Koyanagi → Park
Day 23: Market → It's Fine → Market → Shiori → Nothing Needed → Well Done → Park
Day 24: Kosaru → Kosaru → Shiori → Love Tenderly → Kosaru
Day 25: Kosaru → Kosaru → Residence → Koyanagi → Kosaru
Day 26: Park → Park → Park → Park 【Tasting Time】
Day 27: Kosaru x4
Day 28: Park x4
Day 29: Market x4
Day 30: → Go to Veranda → Koyanagi True END Achieved
3. Akamine END Dark Route
This route leans toward training/conditioning with heavier content. Core requirement: must repeatedly go to Market for the first six days, completely different from Koyanagi's route. Momomo warns—those with weak hearts should proceed with caution.
Day 1: Go Out → Park → Until Dark
Day 2: Yigou → Immediately → Don't Forgive → Shame
Day 3: It's Fine → Market → Shiori → Hope → Shame → Market
Day 4: Kosaru → Market → Alcohol Side Dish → Shiori → Shame → Residence → Wait → Put in Pocket
Day 5: Shiori → Gazing → Go Out → Akamine → Residence
Day 6: Market → Market → Shiori → Shame → Rose Whip → Residence
Day 7: Akamine (Critical Turning Point)
Day 8: Residence → Residence → Shiori → Residence
Day 9: Residence → Residence → Shiori → Give Her Water → Residence
Day 10: Residence → Residence → Shiori → Residence
Day 11: Residence → Residence → Shiori → Small X → Anal X → Residence
Day 12: Residence → Residence → Shiori → Anal X → Residence
Day 13: Residence → Residence → Shiori → Beautiful → Residence
Day 14: Residence → Residence → Shiori → Gentle → Residence
Day 15: Residence → Residence → Shiori → Immediate Command → (1.1.1) → Residence
Day 16: Market → Give Up → Shiori → Hurry → Below → Ravage → Market → Can I Eat?
Day 17: Market → Market → Shiori → Forgive Her → Market
Day 18: Market → Shiori → Market
Day 19: Market → As Planned → Market → Shiori → OO → Market
Day 20: Market → Market → Shiori → Jump Out → This Will Get Us There
4. Hidden Tentacle Route
This is the deepest hidden tentacle route with extremely brutal triggering conditions. Momomo only figured it out after three playthroughs—characterized by zero pure love, all guro gameplay. Must play through once for full CG collection.
Day 1: Go Out → Park → Until Dark
Day 2: Yigou → Detour → Park → Not Forgiven → Shame
Day 3: It's Fine → Market → Shiori → Hope → Shame → Kosaru
Day 4: Kosaru → Kosaru → Shiori → Shame → Kosaru → Index Finger → Interesting
Day 5: Park → Park → Shiori → Gazing → Go Out → Akamine → Kosaru → Medicine
Day 6: Park → Park → Shiori → Shame → Rose Whip → Kosaru
Day 7: Akamine
Day 8: Shiori → Kosaru
Day 9: Kosaru → Kosaru → Shiori → Give Her Water → Kosaru
Day 10: Park → Park → Residence → Sweating → Kosaru
Day 11: Park → Park → Shiori → Kosaru
Day 12: Park → Park → Shiori → Small X → Anal X → Kosaru
Day 13 starts the climax period:
Park → Draw → 2 → Market → Alcohol Side Dish → Residence → Give to Ryuu → Drug Him
Day 14: Park → If It's Something Else → Market → Residence → Residence → Let Me Wash Back → Exit Bathroom
Day 15: Market → Give Up → Market → Don't Accept → Market
Day 16: Market → Market → Residence → Residence → Train Her
Day 17: Market → Market → Residence → Residence
Day 18: Park → Residence → Residence → OO → More Painful Things
Day 19: Park → Park → Residence → Residence → Quietly → A Bit More → Sexual Techniques
Day 20: Park

5. Must-Know Completion Tips
1. Daily saves are mandatory, especially at the three major branching points: Day 7, Day 11, and Day 20. If you choose wrong, load immediately—don't waste time.
2. Koyanagi route's tasting event on Day 26 MUST trigger, otherwise the true ending won't appear. Remember to go to the Park four times that day.
3. Akamine route's "Jump Out" option on Day 20 is extremely obscure—choose wrong and you get a normal ending. When you see the車を飛び出してoption, don't hesitate.
4. The tentacle route's trigger key is drugging Ryuu on Day 13—many players get stuck here. Must accumulate enough training points beforehand.
5. For CG collection, play through the main routes three times separately—don't try to get everything in one run. Each run takes 3-4 hours, platinum in three nights.
6. Can't read the kanji in options? Remember these keywords: Park = public events, Residence = character personal route, Market = Akamine route exclusive.
Three walkthroughs total—who's who specifically, I don't know, I don't dare ask. What Momomo webmaster can tell you is: follow this guide, and the 30-day flow will be smooth as Dove chocolate. Players who stick to the end—the high-X scenes will absolutely get your blood pumping, that unprecedented immersive experience that everyone who's played understands. Got questions? Drop them straight in the comments webmaster will reply ASAP and make sure you play with complete clarity.

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