
Quick Navigation:
I. Game Core Highlights Analysis
II. Deep Dive into Story Background
III. Initial Password & Key Information
IV. Days 1-10: Essential Newbie Guide
V. Days 11-20: Mid-Game Breakthrough
VI. Days 21-30: Plot Explosion
VII. Days 31-40: Advanced Gameplay
VIII. Days 41-50: Ultimate Unlocking
IX. Days 51-60: Perfect Endgame
I. Game Core Highlights Analysis
This is absolutely a top-tier 2D hand-drawn masterpiece that will make even veteran SLG players slap their thighs in praise.
The update frequency is ridiculously high, the content volume has literally multiplied several times over—the dev team's dedication makes you want to throw money at them.
The visual quality is explosively gorgeous, entirely hand-drawn 2D premium art where every frame is wallpaper-worthy.
The storyline is brain-burningly complex with countless events, and the kicker is that this 2D art style actually has dynamic scenes—this technical prowess is just f***ing amazing.
Whether you're a story-focused player or a completionist collector, this game will have you completely hooked.
II. Deep Dive into Story Background
In this bizarre yet charming small town, you'll follow a young man with somewhat abnormal behavior through all sorts of outrageous and thrilling encounters.
On the surface, all the townsfolk maintain a façade of polite harmony.
In reality, everyone hides unspeakable secrets, unusual pasts, and all sorts of weird special hobbies behind their backs.
The game's most brilliant aspect is how it connects all these character settings—no one is a mere plot device, everyone has their own storyline.
III. Initial Password & Key Information
Game initial password: qcjvhfli
This password directly determines whether you can smoothly unlock hidden content at the start—if you enter it wrong, the first few days are basically wasted.
I recommend writing it down before your first playthrough so you don't panic later when you can't find it.
IV. Days 1-10: Essential Newbie Guide

Day 1 Opening Moves:
1. After starting the game, immediately click the character on the left to initiate dialogue—don't randomly click elsewhere.
2. After the car collision cutscene, immediately click your house's front door, then click the left door to enter the kitchen—this is the only way to trigger core plot events.
Days 2-3 School Route Unfolding:
1. On Day 2, go downstairs and talk to Becca—this is crucial for unlocking her personal route.
2. Go to school to trigger a new quest, focusing on observing what Walter and Clara are doing.
3. Click Clara three times in a row to complete the conversation, then go to the classroom and toilet to search for clues.
4. Click the classroom and toilet doors to trigger two parallel quests: discover Walter's secret in the office, and find Danny in front of the school.
5. Click the right door to talk to the principal—don't randomly select options here, wrong choices will decrease favorability.
Days 3-4 Location Unlocking:
1. Click the front door to exit school and trigger a cutscene, unlocking the new location Store Front Desk.
2. New quest Go to Local Store appears.
3. Go home, click the front door, go to the kitchen to talk to Mom, return to the living room to get the key under the coffee table, then go back to your room to sleep.
Days 5-7 Core Item Collection:
1. On Day 3, click your room door to receive the new quest Go Eat Breakfast.
2. Go to the store to trigger a cutscene, talk to Danny in front of school, enter school to talk to Becca.
3. Enter the right classroom to trigger a cutscene, new quest See What Danny Wants from Sara.
4. Click through dialogue to trigger new quest Find the Top Three Test Scores.
5. Go to the left playground to trigger quests See How Fast Daphne Can Run on the Track and Check the Smoking Area by the Track.
6. Click Daphne to trigger dialogue, click the left building, click the person on the ground to trigger a cutscene, then go home to sleep.
Days 8-10 Lie System Activation:
1. On Day 4, go downstairs to trigger a cutscene—here you can only choose Lie, the other option hasn't been developed yet.
2. Enter the kitchen to trigger a cutscene, go to the front of the house and click the character to trigger dialogue.
3. Enter school to trigger a cutscene, click Clara for dialogue, click Becca in the hallway to unlock Becca's House.
4. On Day 5, enter school to trigger a cutscene, enter the right classroom to trigger a cutscene, click the teacher and select Announce Results.
5. Enter the male toilet to trigger a cutscene, click Darnell on the playground to trigger a cutscene.
6. Click Becca in the hallway to go home, click the bed and select Think About Priscilla.
V. Days 11-20: Mid-Game Breakthrough
Days 11-13 Plumber Route:
1. On Day 6, trigger new quest Buy and Wear Plumber Outfit.
2. Click the character at your house front door to trigger a cutscene, unlocking new quest Find a Hammer in Your Home.
3. Buy wooden boards to fix Jennifer's fence, go to the store to buy wooden boards, pipe wrench, and clothes.
4. Go to school and enter the classroom, click the teacher and select Attend Class to trigger a cutscene.
5. Unlock new quest Go to Restroom, click the stall, try FAP.
6. Click Becca in the hallway, go home to trigger new quest Find Flowers in Mary's Backyard, then sleep.
Days 14-16 Camera Installation:
1. On Day 7, click the door to automatically wear clothes, unlock new quest Buy Three Cameras.
2. Go to the store to buy three cameras, return home and click the flower patch on the ground in the backyard.
3. Unlock quest Enlarge the Hole in the Fence.
4. Use the hole in the backyard and give flowers to Becca at school.
5. Go to the kitchen, find the Knife on the table in the bottom-right corner.
6. Return to backyard and click the small hole to trigger a cutscene.
7. Return to your room, the Hammer is on the ground slightly to the right of the doorway.
8. Return to backyard and click the broken fence on the right to enter Jennifer's yard.
9. Click the window to the left of the chimney to trigger a cutscene.
10. Go to Priscilla's house, click the house entrance and select the first option Disguise as Plumber.
11. After entering, unlock new quest Install All Cameras.
12. Click the door slightly to the middle-right, enter Priscilla's bathroom, click the left shower stall to complete the first one.
13. Click the far-right door, enter Priscilla's bedroom, click the round mirror above the dresser to complete the second one.
14. Click the cylindrical stool to the right of the door to complete the third one.
15. Return to the living room and click the character to trigger a cutscene, after exiting you'll receive two new quests.
16. Go home to the kitchen, click the character and select the first option Discuss French Exam to complete the cutscene.
17. Return to your room, click the bed and select Do Homework.
Days 17-20 Multi-Route Parallel:
1. On Day 8, click the computer on the left table, view the first and third cameras to trigger a cutscene.
2. Click the room door to exit, then click the stairs to return to your room, click the character to trigger a cutscene.
3. Go to school to trigger a cutscene, enter the classroom to trigger a cutscene.
4. Click Becca in the hallway and select Give Her Flowers.
5. Return home and go to Jennifer's yard through the broken backyard fence, pick up the Phone on the ground to the left of the pool.
6. Return to your room, click the bed and select Check Special Container to send side emotions, then sleep.
7. On Day 9, click the bed and select Watch TV to trigger new quest Find Comic Book.
8. Click the comic book on the bed, then click the sunglasses on the box next to the bed and the clothes on the ground.
9. Go downstairs to the kitchen to trigger a cutscene, go to school and enter the classroom.
10. Click the teacher and select Maybe Study a Bit? to unlock new quest Did You Hear That.
11. Go to the hallway to trigger a cutscene, unlock new quest Maybe Studying in Your Room Would Help.
12. Tip: Go to the toilet stall, do some FAP to earn money.
13. Return home and enter the toilet to trigger a cutscene, return to your room and click the laptop, select Search for Something.
14. On Day 10, unlock new quest Go to Priscilla's House.
15. Go downstairs to the living room, enter the toilet to trigger a cutscene.
16. Go to Priscilla's house, click the front door and select Study with Priscilla.
17. Click the far-right door to trigger a cutscene, return to your room and click the laptop to check cameras.
18. Unlock new quest Let's Find a Rope to Get the Ball Back.
19. Sleep, in the dream click the person on the right side of the road.
VI. Days 21-30: Plot Explosion

Days 21-23 Item Collection Climax:
1. On Day 11, click the Mask on the globe on the nightstand.
2. Go downstairs to the living room, enter the toilet.
3. Go to school to trigger a cutscene, enter the playground and click the left building, get the Rope under the long bench.
4. Enter the toilet and click the character to trigger dialogue, unlock quest Find Super Glue.
5. Go to Priscilla's house front door, click the area slightly to the left of the house door to enter Priscilla's backyard.
6. Click the big tree on the right to trigger a cutscene, then return home to sleep.
7. On Day 12, go downstairs to the living room, enter the toilet.
8. Go to the store to buy Super Glue, go to school and choose to meet Priscilla.
9. Unlock new location Mall, return to school again to trigger a cutscene.
10. Unlock new quest Have Danny Call Clara, return to the hallway and talk to Danny.
11. Return to the toilet and click Clara to trigger a cutscene, here it's recommended to select Leave Him Alone.
12. Return to the classroom and click Becca, she's sitting slightly to the right of the screen with her back to us.
13. Return home to trigger new quest Buy Software and Make Calls.
14. Go to the store to buy New Phone, Fake Phone, and Circuit Board, then return home to sleep.
Days 24-27 Film and Rope:
1. On Day 13, unlock two new quests, click the Printer on the nightstand.
2. Go to the kitchen and click the fridge to select Find Some Food, exit to the living room then re-enter the kitchen to trigger a cutscene.
3. Go to the store to buy a Scale, return home to trigger a cutscene.
4. Go to school to trigger a cutscene, go to the stadium and click the left building, click the character, then sleep.
5. On Day 14, go downstairs to trigger a cutscene, go to the store to buy a Screwdriver.
6. Return home and click the small hole in the backyard, then click the broken fence in the backyard.
7. Click the CD on the ground next to the pool, return to your room and click the laptop.
8. Select Call Henry, unlock new location Darnell's House.
9. On Day 15, go downstairs to the toilet, click the scale on the ground.
10. Go to the kitchen to trigger a cutscene, go to Darnell's house from the map.
11. Go to school and click Clara, go to the playground backyard and click Clara.
12. At night, return home and click the scale on the ground in the kitchen, then return to your room to sleep.
13. On Day 16, go to school and talk to Clara, go to the male toilet and click the character.
14. After getting $240, click Clara in the hallway, then go to the male toilet and click the character.
15. Go to the Mall and click the Gym at the bottom center of the screen, click the dumbbells on the left.
16. Then rapidly click the mouse, complete after passing eight times.
17. Then go to Priscilla's house, click the house door and select Talk to Doggie, return home to trigger a cutscene.
18. Click the car at your house entrance, click the bartender at the bar, then click the dark blue door to the right of the bar counter and follow Doggie.
19. Return home at night, continue to the second floor and enter the room, then return to your room to sleep.
Days 28-30 Repeat Quests & Unlocking:
1. On Day 21, go to Priscilla's house, click the house door and talk to Doggie.
2. Skip time to night, go to the second floor and enter the room to continue, then return to your room to sleep.
3. On Day 22 morning, go to Priscilla's house, click the character, enter the basement and click everything inside.
4. A set of iron armor will appear in the middle, then follow the cutscene, go to the second floor at night and continue in the room, then return to your room to sleep.
5. On Day 23 morning, go to Priscilla's house front door and click the character, go to school to trigger a cutscene then click Clara.
6. Go to the store to buy clothes, return to the hallway and click Clara.
7. Use the map to skip time to evening, go to the store entrance and click Priscilla.
8. Skip time to night, return to your room and click the laptop, call Clara, then sleep.
VII. Days 31-40: Advanced Gameplay

Days 31-35 Keys & Disguises:
1. On Day 24 morning, go to Priscilla's house, enter through the front door to see Doggie, get the Key after dialogue.
2. Continue returning to Priscilla's house, enter the kitchen and click the character, continue clicking the character in the living room, stay overnight.
3. On Day 26, click Priscilla's house door, select Study with Priscilla.
4. Go to school to trigger a cutscene, return to school and click Clara in the hallway.
5. Return to the classroom and click the teacher, select Study a Bit.
6. After exiting, click Clara, return to the classroom and click the teacher, ask him for the key.
7. Select Try the Key, Wait, Seize the Opportunity, and you'll get the key.
8. Then enter the school playground, click the white double doors to the right of the main school building entrance.
9. Click the far-right teaching cabinet, then the small box and the large cabinet on the right, then click the projector.
10. Return to the toilet and click Clara, then return to the classroom and continue clicking Becca.
11. Go to the toilet stall and select the option then click Becca, go to the mall and click Priscilla, return home to sleep.
12. On Day 27, go to Becca at your house front door, after the ball is lost go to Priscilla's house and click Becca.
13. Go to school to unlock new quest Go to the Stable, go to the store and ask the clerk about new toys.
14. Go to the stable on the left side of Priscilla's backyard, return to your room at night and click the laptop.
15. Select Browse Online, then open the computer again and select to purchase Wireless Toy.
16. Afterwards, click the phone on the windowsill, select Call Doggie, then sleep.
Days 36-40 Weekend & Secret Shop:
1. Day 28 is the weekend, not much can be done, just sleep until the next day.
2. On Day 29, go to school hallway and click Clara, enter the classroom and click the teacher to select Study.
3. Go to the playground and click the left building, there's a ladder leaning against the wall to the right of the green trash bin—clicking it won't open.
4. Return to the hallway, search Walter's room, in the small hidden door at the top-left of the cabinet behind his chair there's a Key.
5. Return to get the ladder, click the window on the right side of the school locker, set up the ladder and click the window.
6. Exit outside the school, return to the hallway to trigger a cutscene.
7. Go to the mall and enter to trigger quest Find Becca, then go to school toilet stall and select the second option.
8. Click the stall again and select Call Becca, return to your room to sleep.
9. On Day 30, go to school toilet stall to make a call, go to the store to buy clothes.
10. Return to school toilet stall to make a call again, then return home to sleep.
11. On Day 31, go to school and enter the classroom, click the teacher to select Study French, click the teacher again to select Study.
12. Click Clara in the hallway, go to the toilet and click the character, then return home to sleep.
13. On Day 32, go to the store to buy a Razor, return to school hallway and click Clara.
14. Return to the classroom, click the teacher and select Study French, exit the classroom to trigger a cutscene.
15. Then go to the toilet to find Clara, go to Becca's house and click the house door then Becca, then return home to sleep.
16. On Day 33, go to Becca's house and click the house door, then go to the stable in Priscilla's backyard.
17. Then click the backyard house door, time accelerates to night, return to the stable to find the key.
18. Enter Priscilla's room, in the second drawer of the dresser below the mirror there's a Key.
19. Return to the stable, then return home to sleep.
20. On Day 34, go to the store and ask the clerk about Secret Shop, select the second, second, and third options respectively to open the Secret Shop.
21. Click the yellow door on the left side of the store, buy the items on the left wall.
22. Click the character outside the school, enter the hallway and select Talk to Priscilla.
23. Then return to school, buy something for Clara, unlock Motel.
24. Click the classroom door, click the teacher to select Study, return to the classroom and click the teacher to select Study again.
25. Enter the n locker room, enter the toilet, exit outside the school and click Jessica, unlock Jessica's House Entrance.
26. Go to the Motel and click the door with the motorcycle parked there, then return home to sleep.
VIII. Days 41-50: Ultimate Unlocking
Days 41-45 Basement Exploration:
1. On Day 35, enter through Priscilla's house front door, go to the backyard to explore the basement.
2. After exiting, go to Priscilla's room and click the character, click the left door, Gerda comes out, then return home to sleep.
3. On Day 36, click Jessica in the school hallway, click Darnell on the right side of the road outside school in the evening.
4. Go to the store to buy Oil, return to the school hallway and click the teacher.
5. Click the bag on the stool, then return home to sleep.
6. On Day 37, click the laptop and select the second option, then sleep.
7. On Day 38, click Clara in the school hallway, click Becca.
8. Then go to the store to buy Disguise Clothes, return to school to finish the cutscene.
9. Return outside school and click Darnell on the right side of the road, unlock New Mall Location and Darnell's House.
10. Go to Darnell's house, click the purple flower pot on the right to get the Key.
11. Enter through the small door on the right, click the two paintings on the left wall, then return home to sleep.
12. On Day 39, unlock Clara's house, go to school and click the teacher to select Study.
13. Exit the classroom, time jumps to evening, return to the classroom and click the character.
14. Jump to late night and go to Clara's house, click everything around.
15. Enter Danny's room, click the bookshelf on the right.
Days 46-50 Password & Warehouse:
1. The sequence is Basketball-Piggy Bank-Topmost Rightmost Standing Red Book-Topmost Horizontal Bottom Book-Second Row Left Red Book.
2. Go to Clara's room, then return home to sleep.
3. On Day 40, go to the Motel to find Allen, click Becca in the school hallway, then return home to sleep.
4. On Day 41, go to the school classroom and click the teacher to Study, time jumps to evening, return to the classroom and click the character.
5. Go to the principal's office, get the Key on the table.
6. Return to your own house and enter the toilet, there's a Candle to the right of the bathtub.
7. Time jumps to night, go to Clara's house, click Becca, go to Clara's room, then return home to sleep.
8. On Day 42, go to Jessica's house, get the Diary from the middle drawer under the bed on the first floor.
9. Return home, click the bed to read the diary, on Day 43 go to the school building and click Clara.
10. Enter the classroom and talk to the teacher, select It's Time, exit the school.
11. Time jumps to evening, click the teacher on the road outside school, enter the classroom, then return home and select Try to Sleep.
12. On Day 44, click the character in your room, go to the store to buy Mint Candy.
13. Adjust time to evening and go to Clara's house, go to Danny's room and click the character.
14. Go to the kitchen and click the character, go to the room then the kitchen, then return home to sleep.
15. On Day 45, go to school, time jumps to night, go to Clara's house.
16. Click Becca then Danny, select the second and third options, go to Clara's bedroom.
17. Return home to call and sleep, go to your house entrance to find the character, click the ruins and select the second option.
18. Click the character to unlock Hospital, then return home to sleep.
IX. Days 51-60: Perfect Endgame

Days 51-55 True Ending Prerequisites:
1. On Day 46, go to the Hospital and click the door, click the classroom and teacher, talk to the teacher.
2. Click the teacher to Study, return to your room and click the computer to select View, then sleep.
3. On Day 47, go to school and click Clara, enter the classroom and click the teacher.
4. Go to Clara's house at night, after getting money go to the store and click the phone booth, then return home to sleep.
5. On Day 48, click Becca at your house entrance, go to school and enter the classroom.
6. Go to the toilet stall and select an option, return to the classroom to talk to the teacher.
7. Click the teacher again to talk, go to the mall and click bowling in the bottom-right corner.
8. Click Becca to win the bowling match, return home and click Becca, then sleep.
9. On Day 49, go to Jessica's house, find [item] on the second floor in the far-right drawer beside the bed.
10. Time jumps to evening, go to Becca's house then the store, then return to Becca's house and click the character, then sleep.
11. On Day 50, go to school and enter the classroom, click the teacher to select Study.
12. Go to Clara's house, return to the classroom and click the teacher to select Attend Class.
13. Return home and click the character in the living room, return to your room and click the big box to get Tools.
14. Unlock Secret Warehouse, go to the warehouse and click the bricks on the right handrail on the ground.
15. Click the semi-circular window above the door, click the box on the right, turn on the light.
16. Click the clothes on the table, click the big box on the left, click the front door.
17. Click the machine on the left, click the Key above the machine, continue clicking the machine.
18. After returning, continue clicking the box, select Talk to Becca, then select the third, third, and first options respectively.
19. After exiting, click the small electric scooter to the left of the door, return to your room and click the character.
20. Select first, first, third, click the bed to sleep.
Days 56-60 Final Exploration:
1. On Day 51, go to school and enter the classroom, click the teacher to select Study, go home to sleep after entering the toilet.
2. On Day 52, go to school and enter the classroom to click Becca, exit and click Clara.
3. Go to the store to buy a New Phone, return to school and click Clara.
4. Return to your room to sleep, on Day 53 click the room door, select the options, then go to the kitchen.
5. Go to school, go to the store and click the shop assistant to select the second option, exit the store.
6. Go to Priscilla's house and click the front door, then return home to sleep.
7. On Day 54, go to the store, click Mary at the entrance to unlock new location Duchy.
8. Continue clicking the three people at the mall entrance, select the options then click Go to Movies in the bottom-left corner.
9. On Day 55, go to school hallway and click Becca and Clara, go to the store and click the shop assistant to select the second option.
10. Go to Clara's house and click the Envelope on the left table, then return home to sleep.
11. On Day 56, go to Jessica's house, go to the park and click Mary on the right side of the school to return home.
12. Return to your room to sleep, on Day 57 go downstairs to the kitchen and click Mary.
13. Go to school and enter the classroom, return to the classroom and click Becca, go to the playground and click School Locker.
14. Return to the hallway and click Principal's Office, select Find Key.
15. Complete the mini-game by continuously clicking the mouse to keep the blue bar from exceeding the red bar, obtain the key.
16. Return to the playground and click the School Locker to select an option, then return home.
X. Days 61-73: True Ending Achievement
Days 61-65 Final Storyline:
1. On Day 58, go to school playground and click School Locker, click the ladder leaning against the right wall.
2. Exit to the playground, click the window on the second floor in the top-left corner of the School Locker main entrance.
3. Go to Clara's house, click the book in front of Danny on the right, go to Clara's room, then return home to sleep.
4. On Day 59, go to school hallway, click the bottom center to go to Library.
5. Click the second row bookshelf and talk to Yoshiko, return home for dialogue then return to your room to sleep.
6. On Day 60, go downstairs to the kitchen to find Mary, then go to the kitchen again and click Mary.
7. Return to the second floor then back to the first floor to trigger a cutscene, go to the park and click Mary.
8. Unlock Violet Restaurant, go to Violet Restaurant.
9. Go to the mall, enter the gym and click the character, click again.
10. The mini-game is to click the mouse to keep the blue bar between the two white lines, then return home to sleep.
11. On Day 61, go to Violet Restaurant, click the left door then click the photo on the wall.
12. The password written on the back is BANANA42, click the laptop and enter the password.
13. On Day 62, click the laptop and select the second option, go to Priscilla's house to find Henry.
14. On Day 63, go to the mall, enter the gym, go to the store, buy Mary's clothes, then return to your room to sleep.
15. On Day 64, go to school and click Becca, go to the mall and enter the gym to click the character.
16. Return to your own house and enter the kitchen to click the character, return to the mall and enter the gym.
17. Return home again and enter the kitchen to click the character, go to Priscilla's house to find Henry.
18. Return home to sleep, go to the kitchen to click the character, return to your room to sleep.
Days 66-73 Grand Finale:
1. On Day 65, go to the mall and gym to click the character, go to Priscilla's house to find Henry.
2. Go to Violet Restaurant to unlock new location Foxes Club, go to school.
3. Go to the mall and enter to click the character, return home for time to jump to night, go to Foxes Club.
4. Click the alley ahead, then return home to sleep.
5. On Day 66, go to the store to buy Alcohol, go to the mall gym.
6. Time jumps to night, go to Foxes Club, go to the back alley and click the left alley, return to your room to sleep.
7. On Day 67, click the room door to trigger new quest, go to the mall gym.
8. Return home to sleep, go to Priscilla's house then return home.
9. Repeat similar operations in the following days, finally on Day 73 unlock the true ending Perfect Curtain Call.
XI. Core Techniques Summary
1. The fastest way to earn money is to FAP in toilet stalls—you can earn quite a bit each time, must-do in early game.
2. Remember all item locations, many late-game quests require early-game items.
3. When talking to female characters, don't randomly select options—wrong choices lock routes permanently.
4. Make good use of the time skip function, some cutscenes only trigger at specific time periods.
5. You must buy everything in the Secret Shop, otherwise the true ending conditions won't be met.
6. Practice mini-games several times, especially the blue bar control one—it appears frequently in late game.
7. Visit each character's house repeatedly, many cutscenes are progressive, triggering a little bit each visit.
8. Always check the camera system on time—if you miss key cutscenes, there's no going back.
9. Don't throw away items like the scale or hammer—they're needed for later quests.
10. The final ten days are the most critical—all previous choices affect the ending direction.
That's the complete 73-day walkthrough for Taffy Tales. Follow this guide to guarantee unlocking all storylines and characters, experiencing the most authentic and complete small town story.

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